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 The Third Edition of this well-known and popular book has been updated and expanded. It continues to focus on the 3D aspects of computer graphics and reflects the growing demand for real-time applications such as games and virtual reality for high complexity. It also addresses the majority of standard approaches and techniques. The author deals with the processes involved in converting a mathematical or geometric description of an object -- a ... |  The emerging field of holographic imaging uses lasers to display images of real objects or computer generated virtual objects in three dimensions. This book presents the state of the art in 3-D holographic imaging and serves as a comprehensive resource for engineers and scientists applying this technology. ... |  Dreidimensionale Abbildungsverfahren gehören mittlerweile zu den Standardanwendungen in vielen naturwissenschaftlichen Bereichen - von der Medizin bis zur Erdbebenforschung. Die Autoren - führende Forscher auf diesem Gebiet - erläutern hier detailliert die aktuellsten und gängigsten 3-D Bildverarbeitungstechniken. Die beiliegende CD-ROM enthält eine Studentenversion des 3D-Softwarepakets EIKONA. (11/00) ... |  This book takes you outside the studio and walks you through the museum of life. This full color book combines traditional texture creation principles with digital texturing techniques to enhance your scenes and animations. In the first half of the book, you will learn about the history of textures in fine art and in the second half, how to apply these principles to your 2D and 3D digital scenes. ... |  This book promises to become the primary reference for the MPEG-4 Facial Animation. It presents the reasoning behind the standard specification, how it works, what are the potential applications, and gives a wide overview of technologies directly related to the standard and its implementation. It will be useful for companies implementing products and services related to the new standard, researchers in several domains related to facial animation, ... |  Today's computer technologies have allowed for the creation of new spaces for typographic communication. This collection of drawings, photographs, and typefaces explores some of the ideas that might govern the logic ofthree-dimensional type. It presents and analyzes letterforms based on bothtraditional and contemporary typefaces, freely mixing historicalreferences and futuristic aspirations. Author J. Abbott Miller considersthe ways in which ... |  Alle Arbeitsschritte und Techniken werden weitgehend unabhängig von benutzer Hard- und Software beschrieben. Zusätzlich werden spezielle Programme in acht Workshops mit bekannten 3D-Künstler vorgestellt. ... |  Computer vision is becoming increasingly important in several industrial applications such as automated inspection, robotic manipulations and autonomous vehicle guidance. These tasks are performed in a 3-D world and it is imperative to gather reliable information on the 3-D structure of the scene. This book is about passive techniques for depth recovery, where the scene is illuminated only by natural light as opposed to active methods where a ... |  This guide covers the key mathematical principles used in 3D graphics, games, simulation and computational geometry. Working C++ classes illustrate how to put the techniques into practice. ... |  Written by recognized LOD leaders, this is a coherent, state-of-the-art account of cutting-edge LOD research and development. This complete resource enables programmers to incorporate LOD technology into their own systems. ... |
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